Game
FrikiBoy Coconut Volley
12 years ago

Fixed a bug with the controls


The last update was a bit rushed and introduced a bug that prevented the run key (CTRL) from working properly. It’s fixed now. Sorry for the inconvenience.

Gamepad movement has been tweaked a bit so you need to push the stick all the way to the left or the right to make the player character run faster.

Moral of the story for all fellow developers: test your game thoroughly after every single little change you make to the code before you upload it, so you don’t embarrass yourself like me :P

[ Click here to play the game ]



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

Shuiro Haname. #Commission

Commission for @ShuHaname

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Respect (Only TLOZ Players Will Understand)

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?