Game
GOLD PETROL: JET-POWERED SURFACE MINING SIMULATOR
11 years ago

Fixed Bug


I rewrote parts of Gold Patrol using a different approach (the C# KeyAvailable property) which allowed me to avoid using multi-threading. The main difference now is that there is not the hang-up that happens sometimes after you die (or win) where you have to press enter several times. Also, I was able to add in a quit button, the Escape key. The places where it asks you to “press Enter to continue” are also programmed slightly differently, whereas on at least one of the earlier versions you could theoretically cause the playing screen to eventually scroll out of view if you mashed your keyboard repeatedly before pressing Enter.

Changing the controls behind the schenes in this way, I feel like I’ve introduced a subtle difference that may have made the controls subtly less responsive. I can’t tell if it’s just my imagination, though!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

So here's the first of the zodiac signs i will make for the next weeks.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Alone Together....