Next up
I just added a new car design, that'll be the default car. I also added levels (only 6 for now but I can create more)
Made a level selector for my drifting mobile game!
It supports scrolling with fingers/scrolling wheel and as you can see when I teleport the camera, an infinite number of levels!
(pink cubes and back to main menu button are just placeholders)
I added "coins" to my drifting game! They're useless for now but it's still cool in my opinion.
I added reflection to water and a setting to make the water non-transparent for better performances! I also made a bit of optimisation! PS: the bug with the water not rendered correctly through leaves is now fixed :)
Added moon/sun and clouds
Here's the new main menu for my game: Mini Drift ! Any idea of how to improve it? What should the 5th button at the bottom be?
Mini Drift is now released on the play store with a new version! This version include various bug fixes as well as better UI and a lot of improvements! You can give it a try here: https://play.google.com/store/apps/details?id=com.maDU59.MiniDriā¦
Before/After
I made a new thumbnail using 1) A new and more realistic ambient occlusion (Added it in game, not only for the thumbnial)
2) The new lightning system
Working on a new version of my Minecraft recreation on Scratch, this one is ~3x faster, supports mobs and non-full blocks (like slabs). I rewrited all the rendering engine for this, I did not shared/updated the project for now :)
Adding a debug mode :)
Next thing I'll add is a chat I think (for commands) and I have to fix a bug where when changing the number of chunks to load, it teleports you
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