Next up
Fixed water rendering (It was broken since I added ambient occlusion)
I just added a new car design, that'll be the default car. I also added levels (only 6 for now but I can create more)
Render distance of 13 chunks
Before/After
I made a new thumbnail using 1) A new and more realistic ambient occlusion (Added it in game, not only for the thumbnial)
2) The new lightning system
I added reflection to water and a setting to make the water non-transparent for better performances! I also made a bit of optimisation! PS: the bug with the water not rendered correctly through leaves is now fixed :)
Made a short video for my indie mobile game Mini Drift! The game is available here: https://play.google.com/store/apps/details?id=com.maDU59.MiniDriā¦
Better clouds :)












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