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Just implemented Y-sorting for the weapons! Now, they adjust perfectly with the player’s aim position. #gamedev
Finished the shotgun! It now fires 5 pellets with a 10-degree spread. Should I adjust those values or leave them? #gamedev Btw, I know my enemy pathfinding is awful 😅. Don’t worry, I’ll fix it later!
Reduced the blur effect as requested and added a grayscale effect. What do you guys think? #gamedev
The Knightling Community Pack Has Arrived!
Get it in the Shop and complete the quest "Send Your Fellow Jolters' Masks on a Quest" to get a trophy!
Learn more 🔽
I blinked, and it only shot 500 bullets… maybe it needs a buff. #gamedev
More quests inspired by The Knightling have entered your quest log!
Play the demo of The Knightling for FREE and wishlist the game at: https://bit.ly/discovertheknightling
Plus, The Knightling Community Pack has appeared in the Shop.
Latest updates for the Weapon Wheel:
- Lowered grayscale saturation.
- Added a vignette effect for better visual focus.
- Moved weapon text to the top-middle.
- Stacked an overlay camera to keep the player unaffected by post-processing effects.
Finally got some Slow-Motion going on. #gamedev
The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !
Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway
We'll pick one winner for each day the quest is active! 🤯
The camera size will adjust depending on the weapon you're using. What do you think? #gamedev
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