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12
7 months ago

Fixed the Tommy Gun! Do you think the fire rate feels right, or should I tweak it? #gamedev




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Implemented fade effects between rooms for smoother transitions. Thoughts? #gamedev #horror

Playing with shaders here. Might use this for something later… any ideas? #gamedev #horror

Most of my work isn’t very ā€œshowableā€ right now, but here’s one thing I can share.šŸ˜… Added a shadow for the player. #gamedev #horror

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

This is the level design for my horror game "EGRESS". I think it’s looking pretty good so far, but I’d love to hear any suggestions. Thoughts? #gamedev

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as ā€œa little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Starting to add sound effects. What kind of sounds would make the game scarier? #gamedev #horror

Finally finished setting up my first event in my "Event Trigger System." Took me a while, but it works, and that’s what matters. Thoughts? #gamedev #horror

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Finished the house layout, tweaked the lighting and door animations, and added an ambient SFX to set the mood. What do you guys think? #gamedev #horror