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41
1 year ago

Fixing a lot of small stuff, mostly been trying to get combat to feel more exciting.

I heard a Demonstration of what it should look like might help re-create it in code form.




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Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.

While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.

One of the more visual fixes done this week.

I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

Joltober Day 30 - #Witch

Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.

this one is dedicated to my haters

: Aseprite

: Zughy 32

I'm Back with Explosions, Lightining and Fire.

Now I'm going to need a lot of testing.

I Am Here!

Happy #NewYear26.

Here's a month in 10 seconds lined up throughout 12 months.

week 11🍉sorry its a day late

Analyzing the Mini-Boss Dodge system before it can defend itself.

Also decided to test music again.