Heya, folks! I’m still working on story mode, now redoing all the old chapters to meet the quality of the latest ones!

In the process, I have fixed some bugs in Trial Mode, where using certain mvoes with Evilobster could crash the game. I don’t know if this issue was present in the current alpha or if i introduced it later, but now is fixed for good.
Speaking of which… I have simplified the inputs for most of Evilobster’s chain throws (no more HCF + T / P K G T shenanigans), so that he’s less frustrating to learn and enjoy.

Until next update, folks!
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