
Next up
hi, i reworked and completed a prototype of a game jam from 2021, it's a rogue lite survivor in a very chaotic space environment, i'm trying new features based on physics and 3D exploration. i hope you like it :)
boss patern in world map at runtime
new seaplane the macchi 33 , ghost features and Leafy Colossus
test of my first battle boss
hi, new update and 3d rough in unity for illustrate the game.
new test for next level the Water Snake Colossus !
-New progressionĀ mapĀ for checkpoint collection
-Collection stars and 1 new plane to unlocked
-1 New Boss battle
-Reworked bullets system chain for battle boss
-Tricks Scoring system reworked
-New color change smoke button
new feature : rewind system
new challenge, more shaders
New boss ! wake up Firebird
New tools testing, process and explore animations patern its just graphic challenge at the moment.
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