Dear Shipmates, It's finally time for 1.15.2 to come out and find its rightful place on your computers!
As previously anticipated, this release consists of mostly technical improvements across the board, which smooth out some rough edges of Floating Sandbox and pave the way for fantastic improvements in the future.
Here's the list of changes in this release:
Recalibrated simulation parameters
The rigidity of structures has greatly improved
At high frame rates the simulation now advances at a correct physical speed
In earlier versions the simulation was advancing too fast on fast computers
Re-architected rendering sub-system to take advantage of multi-core CPUs
Rendering now takes place on a separate thread on multi-core computers; performance gains range from 10% to 25%, and there is now _plenty_ of headroom for more advanced graphical features in future versions
Made available a 32-bit version for those of you on 32-bit Windows
Localized the main UI in English, Italian, and Russian - more languages to follow in future versions!
Added automatic day/night cycle
Off by default; may be enabled via "Simulation Settings"
Improved performance of Ship Explorer window when loading often from the same folder
Added 13 new ships
...and a few more small improvements here and there!
Musical theme for this release: Faithless
So, enjoy this release while we finally start working on the convex hull maintenance algorithm! (more about this to follow...)
P.S.: this release was timed with theDARKTURRET's YouTube premiere: https://www.youtube.com/watch?v=UCEvFRpRv-0
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