Game
Floating Sandbox
5 years ago

Floating Sandbox 1.15.2 Is Out!


Dear Shipmates, It's finally time for 1.15.2 to come out and find its rightful place on your computers!

As previously anticipated, this release consists of mostly technical improvements across the board, which smooth out some rough edges of Floating Sandbox and pave the way for fantastic improvements in the future.

Here's the list of changes in this release:

  • Recalibrated simulation parameters

    • The rigidity of structures has greatly improved

    • At high frame rates the simulation now advances at a correct physical speed

      • In earlier versions the simulation was advancing too fast on fast computers

  • Re-architected rendering sub-system to take advantage of multi-core CPUs

    • Rendering now takes place on a separate thread on multi-core computers; performance gains range from 10% to 25%, and there is now _plenty_ of headroom for more advanced graphical features in future versions

  • Made available a 32-bit version for those of you on 32-bit Windows

  • Localized the main UI in English, Italian, and Russian - more languages to follow in future versions!

  • Added automatic day/night cycle

    • Off by default; may be enabled via "Simulation Settings"

  • Improved performance of Ship Explorer window when loading often from the same folder

  • Added 13 new ships

  • ...and a few more small improvements here and there!

  • Musical theme for this release: Faithless

So, enjoy this release while we finally start working on the convex hull maintenance algorithm! (more about this to follow...)

P.S.: this release was timed with theDARKTURRET's YouTube premiere: https://www.youtube.com/watch?v=UCEvFRpRv-0

1
1


86 comments

Loading...

Next up

Floating Sandbox at LVL UP Expo 2025!

1.12 Screenshot #1

Sneak Peek at the New Water Flood Algorithm

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Subscribe to technoblade

NEW AWP DESIGN !