Game
Floating Sandbox
5 years ago

Floating Sandbox 1.16.2 Is Out!


Dear shipmates,

A new update with many technical improvements! After rushing out to deliver 1.16.0, we decided to go back and smooth some corners that had been rough for some releases already. Here's a list of the improvements in 1.16.2:

  • Improved physics of interactive waves and of WaveMaker tool

  • Improved flames

  • Various improvements in fish behaviors

  • Recalibrated and optimized decay processes (rotting, combustion)

  • Added new "Styrofoam" material

  • Added options to reload the previous ship, and to reload on startup the ship that had been loaded when the game was last played

  • Fixed sporadic error message ("Cannot match one texture...") occurring when extraneous files are placed under the game data directories

  • Added new background music track, "Shadowlands 4 - Breath" - by Kevin MacLeod (incompetech.com)

  • Added 10 new ships

  • ...and a few more small improvements here and there, among which:

    • Improved air bubbles

    • Better equalization of engine sound volumes

    • Removed nonlinearities when masses are flooded instantaneously

Before you rush to download the installer, please remember that during the first few days of the release, Windows Defender will complain that the Floating Sandbox installer is not (yet) trusted. Follow the instructions in this post and you'll be fine!

We're already busy with the next update, working on some more experimental hydrodynamics-driven features! Stay tuned!

2
1
1


51 comments

Loading...

Next up

1.12 Screenshot #1

Sneak Peek at the New Water Flood Algorithm

Floating Sandbox at LVL UP Expo 2025!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.