In all seriousness, I think that it has to be in game, bc its such a generic yet working puzzle mechanic that it could not be not added.
Also it was a bit of a struggle to add those, bc I had to keep track of whats on it and also filter it, so it will behave as intended.
Oh and also you can follow the game's youtube channel to see the new content im gonna upload there.
https://www.youtube.com/@TeamSawblade
Next up
Typography stuff, more in the article.
Tweaking and enhancing old chambers :D
Big cool room
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Reposts from discord â„–2 - Finished up button - Added rotating pannels And that wraps up all the mechanics in game at the moment. I might stilll finish up the panels though.
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Wild at Heart by @moonlightkids !
Check out the game: https://gamejolt.com/games/the-wild-at-heart/500465
Thanks to Razer for providing the laptops and peripherals!
Old screenshots go brr. Read article.
Reposts from discord â„–1 - Added cube dispenser and unfinished button (finished at the moment) - Finished up cube physics
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including Yellow Taxi Goes Vroom by @thoseawesomeguys !
Play the demo: https://gamejolt.com/games/yellowtaxigoesvroom/918960
Thanks to Razer for providing the laptops and peripherals!
I have finally made the (probably) hardest thing to code - saving & loading system (Video is low quality bc its discord repost (10mb limit hits hard))
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