Just as I thought, Flowey’s face gave me a little bit of trouble. I had no idea how to approach modeling a face that changes so drastically from one expression to another. However, I already came up with a solution and I’ll be uploading screenshots this weekend.
Thank you so much for your support.
Next up
art comission.
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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