Game
FNaBP, But Better!
1 year ago

FNaBP 1 Custom Night has officially released!

Read the article for all exact changes from the original FNaBP 1.


  • Deltatime has been added. This will make the game run at the same speed regardless of FPS.

  • Added my intro screen.

  • Added a disclaimer to the warning screen.

  • Entirely remade Custom Night Menu.

  • The options menu now functions in the CN menu to avoid the static sound playing again after coming back from options. Same can be said for the GameJolt Login.

  • Golden Freddy and Shadow Freddy have been added, each with their own mechanics!

  • Aggressive toggles have been added! Press Space Bar to toggle them. (If an AI is at 0, Aggressive is just automatically off.)

  • Added some new tips (there are less tips as a whole, however), and added a specific one for Hell 6/20.

  • Added new honk sounds for specific decorations. (Easter is fast, Halloween is the same sound from Halloween Edition, Christmas is slow)

  • Revamped and recoded all of the AIs.

  • New Game Over descriptions.

  • Better Game Over transition.

  • Added Game Over renders for Golden Freddy and Shadow Freddy.

  • Added Grind Mode, which skips the tips screen and resets the night upon death.

  • The frequency of the music box is slower when viewing the ending for Hell 6/20.

  • Better coding as a whole.

  • Added new Presets.

  • Added your best power for a preset. (If you haven't beaten that preset, it will show as N/A.)

Well, that took quite some time! FNaBP 2 CN is next, but after a bit of a break.

I would like to thank @GreenJerry for giving me the opportunity to make this recoded game series, and @OmerMohammed , @la_yeet , and @Peripherals for beta testing this first game.



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I'm ready. For real this time. Welcome back LOCKJAWED FROM THE DEAD.

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

Stylized Mangle (Broken ver)

And today, I reveal Old Man Consequences' new mechanic.

This is probably one of the most interesting ones so far, cannot wait to reveal all of the others!

POPGOES fanart showcase for this week! Check these out! (26/12)

Sources for all four of these, AND A NEW POPGOES STICKER, are in the article!

The GameJolt page has finally hit 100 followers!

Thanks to everyone for your continued support for this series of recodes, v1.3 of TRTF 2 CR is going real good, it's still gonna take a while to release but I'm confident y'all will really like this.

Hell 6/20 Menu Preview

Spooky kids

And the first character programmed is Bon-Bon!

This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!

(also this finally means i'll be releasing a game)