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#Devruary Day 20: Advice to new devs:
Always give your best, accept constructive criticism, learn and practice until you achieve your goal, never give up! and be a good partner if you will work with more people! 
Helpy!! (49/365)
I received some feedback saying that the map was very difficult for 10 enemies, so I made an extra path between the office and the kid's cove.
What do you think? I wanted to replicate the FNAF 2 map, but if this makes the game fairer, then I'll keep it.
withered cindy pixelart
FleshBound | Cinematic trailer
#Devruary Day 12: What Tool Or Plugin Saves You The Most Time In Game Dev?
The tool that saves me the most time is:
Sonic Slope Maker
This tool helps me with the time it takes to create slopes manually 



































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