Hello everyone, it has been around 1-2 months since the demo, but now I am happy to release a full completed Custom Night with all 11 animatronics, 11 new achivements, and more. The Patch Notes will have a full list of all additions and changes.
I will also be going on a 1 month hiatus to work on other projects and to plan out how I will tackle story mode. I hope you all will enjoy, and good luck on Golden Freddy Mode.
Patch Notes
Additions:
- 5 New Animatronics:
Funtime Foxy:
Funtime Foxy will emerge from his curtain, then charge to your room. Check on him frequently to slow his progress.Yenndo:
Yenndo will appear outside your office or behind you. Avoid looking at him or he will jumpscare you.Bonnet:
Bonnet will randomly appear in your office. Click on her nose to make her go away or she will jumpscare you.Minireena:
Minireenas will appear at random and begin draining your oxygen supply, eventually causing a blackout. Administer a controlled shock to deactivate them.Minireena 2:
This Minireena will jump onto your face and will block your view. To get rid of it, rip it off your face using the grip or trigger.
- 10 New Challenges and New Trophies (You need to sign into GameJolt to get the trophies)
- New Hands and Interaction System
- Support for any PCVR headset that uses SteamVR and Valve Index Controller Finger Tracking
- Custom Loading Menu
- A hidden gift basket
- New Power Outage death
- Small quality of life additions
Changes:
- Redid Textures and Materials for certain objects as well as a redo on lighting
- Moved the shock button on the desk to the side of the monitor as well as added a UI button to shock on the monitor
- Temporarily removed Calibration Scene
- Simplified Main Menu
- Fixed a bunch of bugs from the demo
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