It's been a while, but finally here's the long awaited Android port of FNaFW:F
You can download the .apk in the game's page, as well as its source code.
Make sure to report bugs as I'm certain at least something got under my radar somewhere.
Enjoy!
Android changelog
Android version released.
PC Changelog
Overworld
Fixed a bug where the stone effect from the 'haunting' move would have a delay to be visible (bug found by @BowietheFNASfan );
Enemies now don't stop their movement if they get jumpscared or get turned into stone;
The 'waterhose' move now doesn't get sometimes offscreen;
Fixed screen shake lasting for too long when attacking multiple enemies;
Fixed munchies staying alive after every enemy has died;
Patched a glitch where enemies could spawn even after the battle would be over;
Patched some layering issues;
Restored the old enemy spawn mechanic for legacy mode;
Fixed the 'block esc key' chip;
Fixed the dead party members counters not updating when an ally gets revived by gift boxes.
Fixed a bug where healing would accumulate for dead party members;
Patched a bug where a party member could still be seen alive if they attack while dying.
Fixed some more layering issues;
Patched a bug where the 'block: unscrew' chip could not block esc key;
boost chips would not last forever;
Fixed some bugs related to party members dying mid attack;
Fishing game
Made it so that the tokens counter could not go offscreen;
Foxy fighters
Removed a leftover debug command.
Options
Added 4 different types of fullscreen display modes.
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