2 years ago

Follow up to my previous post, I made an issue on Unsandboxed's VM to try and find ways to implement "reference variables" fully.

Please pitch some ideas, if you have any!

https://github.com/Unsandboxed/scratch-vm/issues/61




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Heartbreaking 💔 a box of sandies were burnt to a crisp by a new feature coming to Unsandboxed 😢

An update has been released for Unsandboxed.

Full changelog is in the article.

Extensions will be able to use extendable blocks via a simple yet comprehensive API.

Examples will be provided.

Let's play a game! Can YOU help Sandy find her drums? 🤔💭

Pretend that the sky is the limit: how would you want a dedicated tile system to work?

What game engines stick out to you as having a good tile system? What do you like about them?

I don't care about complexity, just tell me what you want.

ETA: I won't do this. It's not in the spirit of OSS and it'd make me no better than Scratch Team.