Each game uses its own specific font for the majority of the text in the game. As a fan of Sonic the Hedgehog, I had all the fonts relate to a Sonic game in some form.
Vipnagorgialla (First Game) is used for the opening sequence before action stages in Sonic Adventure 2
Syntha (Second Game) was used in the logo for Sonic Colors
NiseSegaNet (Third Game) was used for Sega's short-lived SegaNet service for the Sega Saturn.
There really wasn't any other reason for using these fonts, and in certain cases, I feel they make the text stand out for the wrong reasons.
The fonts were the reason that the first and second game use installers; Because I used Clickteam Fusion's text objects in-game, the fonts need to be downloaded onto the system to display properly. Both custom night screens use text objects to display the numbers for each character's a.i. level. The majority of the text in-game however, are just active objects whose artwork was ripped from .png files. This is why the third game doesn't use an installer, as all the text in-game are basically just images of the text.
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