






For anyone wondering what my pfp is, it's one of these renders. They all come from a game I made https://scratch.mit.edu/projects/536888590/
Feedback is more than welcome
The screenshots are on the highest in-game quality which needs to be manually activated.
Next up
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well
left/right arrows - move
spacebar - charge jump
OCTOBER 13 2026
Low pass
SGI-STRIKE REMASTERED - WEAPON DEMO
Cont.
More sound design experiments
Headphones recommended
First Shockwave 2 project ever has been remade.
This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system
Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm
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