






For anyone wondering what my pfp is, it's one of these renders. They all come from a game I made https://scratch.mit.edu/projects/536888590/
Feedback is more than welcome
The screenshots are on the highest in-game quality which needs to be manually activated.
Next up
Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions
I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones
My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source
The engine is way more bare and approachable while the unfinished game has more editor features
Have fun!
Publicly releasing the car sound design project, you can customize pretty much everything
Enjoy
https://turbowarp.org/655174602?fps=60&limitless&size=720x480
OCTOBER 13 2026
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this
SGI-STRIKE REMASTERED - WEAPON DEMO
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
Low pass
First Shockwave 2 project ever has been remade.
More sound design experiments
Headphones recommended










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