






For anyone wondering what my pfp is, it's one of these renders. They all come from a game I made https://scratch.mit.edu/projects/536888590/
Feedback is more than welcome
The screenshots are on the highest in-game quality which needs to be manually activated.
Next up
Low pass
Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions
I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones
This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system
Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm
OCTOBER 13 2026
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
SGI-STRIKE REMASTERED - WEAPON DEMO
More sound design experiments
Headphones recommended
Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well
left/right arrows - move
spacebar - charge jump
Death animations and blue torch.
My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source
The engine is way more bare and approachable while the unfinished game has more editor features
Have fun!










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