1 month ago

For day 20 of Joltober, I have included a #Demon Imp




0 comments

Loading...

Next up

For day 692 of coding, I have implemented the tile collision code to the dash and allowing the dash to end upon hitting the lake's edge

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For day 693 of coding, I have found and fixed an issue where some collisions wouldn't completely set the speed to zero

emotional tunes

(swipe to the right to see the original image!)

: Aseprite

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

a totally normal muscles practice piece (first time drawing muscles!)

: Aseprite

For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

Hey @gamejolt , I have made some profile pictures of (almost) all of your mascots!

In the article is the link to all of them

For week 46 of my weekly pixel art, I made a NES-styled rendition of the Little Ghost from Hollow Knight