5 months ago

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks




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For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it

This is my piece for Artfight Christmas 2025 event

The prompt is Wish and Cosmic, and the color palette is Winter Wolf

For day 1093 of coding, I placed some more comments within the code so I can still tell what the code is supposed to do

For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading

For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code

For day 1094 of coding, I've made one of the local variables only hold one number since having it as an array was found to be unnecessary

For day 1091 of coding, I was cleaning and rearranging the exit spawn code to lighten the work load

For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does

For day 1097 of coding, I made the shadows more transparent. I'm still working on it's depth in relation to the other objects