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Next up
For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later
For day 773 of coding, I have fixed the animation for the area transitions
The fourth winner of our INAYAH Joltbux giveaway is @SkyGlide5 !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet
Wanna win 1,000 Joltbux? 💸
We’re extending the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://gamejolt.com/quests/963
You have until March 3rd. We'll pick a winner each day the quest is active! 🤯
For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now
For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process
The fifth winner of our EXTENDED INAYAH Joltbux giveaway is @Blinx_Art !
Enter by completing this quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room
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