Game
Phantom Mask: Fire Trap

3 months ago

For example, the mask character is so because I wanted to avoid animation in favor of fast iteration on the character behavior. And the concept of— a floating thing carrying the sword with magnetic forces. And thus became the game’s core player character.




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those lovely torches

Mask Acton

🔥◉ Here’s some BTS gameplay of my game Phantom Mask: Fire Trap. In the primary mechanics testing level!

So have you ever made your own mask as a child? I did not lol, but i know some peeps have made a paper mesh mask or somehtin before. Well thats the concept for this game! sorta, at least after that very soul has died...

Raw Render

The sword mounting mechanic came from an odd game, Wii Sport Resort! I know wa? Basically, there is a swordplay mini game present that I loved and in it you can free hold the sword in front of you, and swing away.

Eye Enemies

is it safe to say there's a different sword there now?

More action where the flames keep flamin

I think I've put every bit of my effort I could into this whole game, even though it is not my dream project, nor a project that I was anticapating to reach the stage that is has by now. but I aimed to make a tight, fun, colorful experience!