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◀◀ Bobby's: Rewind ◀◀






2 years ago

For my first full model made in Blender... I think I'm doing pretty good!

This is what I call progress 💪💪




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SSJ4 DUO Commission FINISHED!! 💥🎉🎉✨🔥✊✊

Gang I think he loves me...

Noa's coming together ^^ I've been basically messing around with Substance Painter and figured out a bunch of stuff by myself lmao

HOLY UPGRADE BRO

I SWEAR THE TEXTURE PAINTING THING WAS ALL I NEEDED ACTUALLY

Update: I'm keeping the fur (but yea, I toned it down a little)

Render/Wire - Industrial Pipes Modular Series FacilityFactoryKit - G1-N1. Cycles Low Samples. #b3d,#blender,#unity,#pipes,#pipeline,#props,#gas,#industrial,#industry,#game,#assets,#3d,#pipesmetal,#metal,#pipeFFK,, #valves,#key,#pipevalves.

First texture made by me!! It's Noa's bowtie! (I also modeled it) I used Substance Painter!

Thanks to @SigmaPlaytime for teaching me how to do this

(Ignore the fucked up textures on the rest, I'll eventually fix them lol)

Might be cookin

This is mother and son, don't make it weird pls 😭

Woohoo! More Comp and tracking :)

Colmap is really a powerful tool!

All of the compositing was done in-camera per-say.

Turned out amazing I think :3 It flickers a little, but that's bcz there were like 150 samples, so it's fine :3

Only arms and feet left to texture!