Game
Pyromania


5 months ago

For now, this is the first version of what the main menu will look like.




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Here is one of the death animations. It is a bit buggy, but it is easy to fix and all that remains is to add GameOver

Pyromania - PATCH NOTE - 0.1.1

Now i make pyro's ai work. He can hear and see you. The problem is that I don't know how to set up a game over screen, so for now enjoy a placeholder like this.

Testing cutscenes and interactable objects :D

Pyromania - PATCH NOTE - 0.1.1

New security patch for Pyromania and also this little sfm poster

Almost finished one of the challenges. Just need to fix a couple of bugs, add settings and finish the AI ​​since it's still slow in some moments

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity