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Here is one of the death animations. It is a bit buggy, but it is easy to fix and all that remains is to add GameOver
Pyromania - PATCH NOTE - 0.1.1
Now i make pyro's ai work. He can hear and see you. The problem is that I don't know how to set up a game over screen, so for now enjoy a placeholder like this.
Testing cutscenes and interactable objects :D
Pyromania - PATCH NOTE - 0.1.1
Almost finished one of the challenges. Just need to fix a couple of bugs, add settings and finish the AI ββsince it's still slow in some moments
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity















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