2 years ago

For this week, I made a hot air balloon for heaven




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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1143 of coding, I've set up an invulnerability timer after the player gets hurt. I don't have any other indicators set up yet

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1142 of coding, I made sure the player doesn't ping pong between enemies after being hit #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2