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46
23 days ago

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character




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For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

For day 927 of coding, I made the selection text box able to adjust size according to text

@VuVuuInc is a Jolter to Watchand solo game dev who created 6 games including Tiny Terraces! Follow @VuVuuInc before the quest ends on July 22 and you'll get Coins!

For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly