2 years ago

For those who don't already know, I actually modelled my Purpol Guy sticker in Unity using Probuilder!

I tend to use Probuilder for a lot of my models, since I can do it in-engine and I work with mostly low poly models!

READ MORE ↓


purpol_sticker_pack_2.png

If you use Unity and you're interested in learning how to use Probuilder to make models and levels, I'd recommend starting with this Brackeys tutorial since it helped me out a bunch!

https://www.youtube.com/watch?v=YtzIXCKr8Wo


And for those who use Unreal, I believe there's something in-engine for you guys as well from my preliminary research on the matter so I'll link to a page for it below!

https://docs.unrealengine.com/5.2/en-US/geometry-brush-actors-in-unreal-engine/


AS USUAL, IF YOU CAN MASTER ALL 5 THEN YOU'RE BUILT DIFFERENT 👀


You can also join the Sticker Lab Community to get stickers from other creators!

https://gamejolt.com/c/GJStickerLab-5hfyee



6 comments

Loading...

Next up

Working more on the movement/animation system!

I also added some UI and made these robots!

Just launched!

Qorfolio is a simple, fully responsive website builder!

https://qorfolio.com

Just finished modeling this new enemy character for my game!

Next are animations and attack pattern AI for it!

#indiedev #indiegamedev #gamedev #indiegame

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Made this really DOPE toon shader that allows players to customize the individual colors of their characters in the game!

Fix Fredbear

SUPA!

Me when I get one second of free time:

Working on some texture painting today! (This is for a neat wizard jam game!)

The Poopet

Got some enemy AI and animation going! More enemies/Spells coming next!