Game
TOREADOR

11 months ago

for TOREADOR's intro scene should i follow this style of pixel art (2x2 pixels for more detail) or have cutscenes in actual 3D modeled rooms? (of which i will use the pixel art and then transition to the models after i release/polish the alpha build)


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previewing camera views is not really supported in rblx studio so sometimes you just gotta guess where everything will be put and you get mildly amusing results like these...

bro is just in the corner my humor is broken help-

i love roblox studio as a game development tool but at the same time locking to 1st person shouldnt be hacky line 42 worked on its own and then one day decided to break?? roblox you gotta fix your cameras n stuff its wild i have to set camera mode twice

how i want the game to go throughout the course of all the parts (this is a very well thought out diagram that definitely takes scope into account haha lol)

bears

gawddamn ppl be sleeping on roblox materials THE GLASS REFRACTS, YALL!!!

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oh god its been 4 months already??? i made mr ping in 6 i simply CANNOT let my past self outdo me.... someone give me motivation to continue working on TOREADOR because the last thing i want is to promise and not deliver even a little bit

i love gamedev so much instead of using the built-in moon i instead opt for a PNG lmaoo

its whatever because it makes the part select menu look better btw so does it really matter? nah

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

time to get my stuff together and actually try to do stuff... must... work... through... gamer's... block... *dies*