2 years ago

For week 32 of my weekly pixel art, I made a really quick piece of a rock in lighting

There wasn't a theme posted this week, so I thought to see what I can do in very little time




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For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

For day 1163 of coding, I got the moving collisions to work properly for now

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

Landscape practice: week 5 🌳☀️

#pixelart

For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions