3 months ago

For week 36 of my weekly pixel art; I made a simple, Game Boy styled image of someone surfing on a rainbow




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For day 964 of coding, I have made sure to put collision for the trees at the top of the farm as those specific ones are objects instead of tiles. It can be useful in areas where basic collisions wouldn't work well in

For day 692 of coding, I have implemented the tile collision code to the dash and allowing the dash to end upon hitting the lake's edge

For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles

emotional tunes

(swipe to the right to see the original image!)

: Aseprite

For day 693 of coding, I have found and fixed an issue where some collisions wouldn't completely set the speed to zero

a totally normal muscles practice piece (first time drawing muscles!)

: Aseprite

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For week 46 of my weekly pixel art, I made a NES-styled rendition of the Little Ghost from Hollow Knight

Hey @gamejolt , I have made some profile pictures of (almost) all of your mascots!

In the article is the link to all of them

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes