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For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted
For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Frisbi ![]()
to open today's slot on the calendar.
For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work
For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @SnowHexArt ![]()
to open today's slot on the calendar. #AdventCalendar2025
For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though














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