3 months ago

For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"




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For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

For day 774 of coding, I am working on having special rooms appear after so many rooms or other conditions

I also now need to fix the looping error in the room generation script again

For day 780 of coding, I am progressing on creating other special rooms on specific conditions. During recording, I did notice an animation issue when moving between rooms. I will correct that soon

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well

@Lesma is a Jolter to Watch and a professional pixel artist who enjoys drawing animals and nature! Follow @Lesma before the quest ends on February 18 and you'll get Coins!

For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later