11 days ago

For Week 44 of my weekly pixel art, I made a NES-styled rendition of Donkey Kong's Coconut Gun from "Donkey Kong 64"




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For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For week 45 of my weekly pixel art, I made this weapon from the NES palette

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

emotional tunes

(swipe to the right to see the original image!)

: Aseprite

For day 676 of coding, I made a separate state for the player to stay still during certain room transitions

a totally normal muscles practice piece (first time drawing muscles!)

: Aseprite

For day 674 of coding, I have utilized the directional entry register to place the player on the appropriate side of the room

For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze

Hey @gamejolt , I have made some profile pictures of (almost) all of your mascots!

In the article is the link to all of them

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5