6 months ago

For week 55 of my weekly pixel art, I made an attempt at making Hatsune Miku with a limited palate




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For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

For day 930 of coding, I cleaned up the code some more by removing obsolete code

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

Here's more incredible art that Jolters have made for #GameJoltColors25!

There's still time for YOU to enter so check out your quest log!

Artists are tagged and posts are linked 🔽

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

Here's EVEN MORE art Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts are linked 🔽

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet