Game
The Legend of Zelda - End of Magic

7 years ago

Friday Update! Version 0.5.3 Released!




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African Link in the next update! Because #BlackLivesMatter (4 pics)

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Tall Mutants don't go down so easily.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Colosseum in today's update! 0.6.0 is released! GET HYPED!

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

The current world map. Though I suspect I'll use something different in-game.

Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)

Version 0.5.8 released! The Iron Axe is a usable/buyable weapon for the BotW costume!