Next up
The current world map. Though I suspect I'll use something different in-game.
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
Updated the tileset to include mud and water. Not finished by any means yet, but this is much better than what I had.
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Tall Mutants don't go down so easily.
Made a variety of random sprites for the large rocks. Makes it much less monotonous.
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)
Chapter 2 - In Progress
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.
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