Game
Mask Of Semblance

6 years ago

From the words of Palani, Foreman of the Palat Crafter's Guild:


“We are a nomadic people, mostly keeping to our self-contained groups, wandering from place to place and living through the gifts of the soil.

We bring with us the seeds to grow our homes, the sacred Tapa. They bear us fruit and shelter, as well as light in its absence.”

— Palani



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Introducing a new enemy, Dzarmat!

We've gotten a lot of traffic on our GameJolt page in the past couple of days, so I wanted to thank everyone with a process shot of the new ability we are working on, Phase Strike! Thank you for all the support, and look forward to new content soon!

Free Phone Wallpaper! Made this fun little promo image for Mask Of Semblance after our big move to Houston! If we have any gamedev friends in the area be sure to hit us up :) -Nik

We had an amazing opportunity to showcase Mask Of Semblance in Philly at the skyscraper game event! (click to read more)

Last Thursday, we were invited by Jake from Flyclops Games to talk in front of the Philly Game mechanics group about "putting your game out there" (click to read more) ->

We've been hard at work on a new ability for The Boy - Phase Strike!

-In game sprite for The Wanderer character-

Come join us tonight for a Philly Game Mechanics meeting where we will be discussing tips for growing your audience, and launching your indie game! https://www.facebook.com/MaskOfSemblance/

Anyone going to PAX South this year? I'll just be in the crowd attending so would love to meet up and talk games :) Hit me up! -Nik

WIP - Working on making the Dzarmat enemy wake when the player is in range, and use a ranged attack to strike you!