So the actual game inspired me and I am making real changes to the actual release. With a 3D environment and a survival element and a new story. I will keep the old version up here so you can play the crappy thing I made in less than 24 hours, but the new version will have a demo soon. Thank you so much for following me.
Next up
The halfway mark....
Finalizing the endings
New game shout out: Subworld I am currently developing a new game for release by Halloween this year, called Subworld. I would love it if you would do me the honor of following itโs progress. http://gamejolt.com/games/subworld/173590
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
๐Did you like the game? A demo is available for free on Steam.
โ๏ธ Thanks for playing IndieGameiacs!
โ๏ธ Free Demo: http://bit.ly/UniDuni
๐บ Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model๐ฟ
Werehog transformation process. #sonicunleashed
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6โฆ).
Why walk when you can jump?
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