Hello! After quite a bit of researching, I’ve found a way around the problem. The x32 version of the game will hopefully coming soon, and will hopefully be more stable than the 64x version. The reason, if your a UE4 user, is that UE4 doesn’t allow for x64 bit packaging unless it’s in “Development” mode. So, unfortunately, it will probably be less stable, and you’ll be able to access a Developer console. Hopefully, however, this doesn’t take away from the experience too much. The x64 version will be coming in the next 48 hours, and the x32 version will be out next week. Thanks for playing! :)
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This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Demonstration of the spells and their effects :)!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
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