Hello! After quite a bit of researching, I’ve found a way around the problem. The x32 version of the game will hopefully coming soon, and will hopefully be more stable than the 64x version. The reason, if your a UE4 user, is that UE4 doesn’t allow for x64 bit packaging unless it’s in “Development” mode. So, unfortunately, it will probably be less stable, and you’ll be able to access a Developer console. Hopefully, however, this doesn’t take away from the experience too much. The x64 version will be coming in the next 48 hours, and the x32 version will be out next week. Thanks for playing! :)
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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Alone Together....
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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