Game
Roll, Die, Go Home
8 years ago

Future development and Discord


Hi everyone!

We have some news for you all! First of all we are happy to announce that we are continuing the development of A Good Day to Die. We have spent the last month developing another game, FERMI, that you can find on our site. We loved creating FERMI, but we’ve decided to instead finish up A Good Day to Die. This doesn’t mean that we are abandoning FERMI, but we are putting it on hold for now. We have some huge plans for A Good Day to Die, for example we are reworking how the dice powers work and also giving the art-style an overhaul. Dice powers are getting more unique, making each new power you roll a more interesting challenge.

Secondly, we want to inform you about our Discord! During our development process we will keep you all updated through our Discord server, so go ahead and join if you want to see sneak peaks, try early demos and chat with us developers!

That’s it for me, peace out!
/Nerfertius



1 comment

Loading...

Next up

It's been a long time, how have you been?

Next patch, what's coming up?

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.