Game
MediCity
9 years ago

Future for MediCity


I’m currently working on implementing “farming” and “mining” as skills you unlock as you advance in time. This will have a new tab for each skill which will contain upgrades and letting you know how many resources you have. I’m also working on having rare drops like “emeralds”, “sapphires” for mining and having rare artifacts for “farming” which you can sell.. (Or rare seeds perhaps?) for huge chunks of money $.

The next update should come next week, if there’s any ideas you want me to play around with please comment them down below.

Thanks for reading,

zaphgames



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

I made a small jungle house.

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100