Game
MediCity
9 years ago

Future for MediCity


I’m currently working on implementing “farming” and “mining” as skills you unlock as you advance in time. This will have a new tab for each skill which will contain upgrades and letting you know how many resources you have. I’m also working on having rare drops like “emeralds”, “sapphires” for mining and having rare artifacts for “farming” which you can sell.. (Or rare seeds perhaps?) for huge chunks of money $.

The next update should come next week, if there’s any ideas you want me to play around with please comment them down below.

Thanks for reading,

zaphgames



0 comments

Loading...

Next up

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Alone Together....

Made my first ever animation.

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM