Game
MediCity
9 years ago

Future for MediCity


I’m currently working on implementing “farming” and “mining” as skills you unlock as you advance in time. This will have a new tab for each skill which will contain upgrades and letting you know how many resources you have. I’m also working on having rare drops like “emeralds”, “sapphires” for mining and having rare artifacts for “farming” which you can sell.. (Or rare seeds perhaps?) for huge chunks of money $.

The next update should come next week, if there’s any ideas you want me to play around with please comment them down below.

Thanks for reading,

zaphgames



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Chiaki Nanami!

Just a Pico sprite

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

brung back my old oc plus a new one

...they don`t have names yet tho

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)