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Lighting in development...
Lighting in development for my game, The Blade of Truth
Update 0.2 -Added an actual Jumpscare -Added a TV Filter to Dreamify the world -Added paintings -New button sound -Made the Maze level more visible -Added a skybox -Made flashlight stronger **NEW DUNGEON AND OUTSIDE FOREST LEVEL COMING SOON**
UPDATE 0.6.0
Replaced level 2 with the image above. Added a Mystical sword. A powerful gentle weapon. Bug fixes
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.











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