Game
Five Nights at Oofio's
2 months ago

G A M E P A G E R E B O O T E D .


I have updated the game page's thumbanil and banner to the modern look of the game.

I'll update the description soon.



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Testing the warning screen. (This counts as a teaser btw)

It's not just Oofio and Redy who got a re-design. Introducing... The NEW Prototype Oofio (AKA P.Oofio)

The people have spoken. Here's a "first look" at the new character models. They are also being compared to the old ones here.

So, I think it’s about time to show you guys what I’ve been cooking up.

Here’s the new Oofio design:

(More new designs coming soon.)

Working on some easter eggs, here's one of them. Not gonna say what it's for as you'll have to find out yourself.

Moving the game from a DirectX9 runtime to a DirectX11 runtime.

Testing out new lighting and materials.

Forgot to post this for Valentine’s Day.

Now (and I mean it this time...) that the game is pretty much finished. Here's a Behind the Scenes shot while I work on bug fixes and balancing.

P.Oofio in this image is part of their old planned AI.

I'm stopping all progress on Oofio's to work on the seventh installment.