Game
Galaxy Brawl

2 years ago

Galaxy Brawl a0.2.0 - The Cool Beans™ Update


Ho ho ho, Christmas has arrived! I had originally planned to release updates weekly but school has made it damn impossible!

Well, as the first update of the game, it definitely does not add much! HOWEVEERRRR, what it DOES add is rather awesome.

So, let's go through the changelog!

GAMEPLAY FEATURES

  • Added a brand new high score system

  • Added a new enemy, the Surrounder

  • Added two new config settings, Fullscreen and Effects quality

  • Massive balance overhauls noted below

  • The man is here

GAMEPLAY CHANGES

  • Shaped Bullets upgrade rework:

    +50% Projectile velocity => -30% Projectile velocity

    Now adds +1 damage and +10% size per 0.15s of projectile airtime

  • Huge Bullets upgrade rework:

    +50% Size => +75% Size

    Now increases the chance to apply on-hit effects (33% chance -> 66% chance!)

  • Ranger enemy changes:

    Shoots much slower, does not spawn as much

  • Spawner enemy changes:

    Max enemies spawned reduced, spawning delay increased

  • Tanky enemy changes:

    60 health => 40 health

  • Classic enemy changes:

    20 health => 12 health (this does not innately hit any damage breakpoint as base damage is still 10, but it makes neurotoxin and explosions much stronger)

WOAH, THAT'S A LONG BORING READ

I agree! And that's why I'm pretty sure this game is nearly done, maybe an extra update and it's ready for full release.



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