Game
Darkness of Darachi 0: No Hope
6 years ago

Game development is hard, I've come to know this much. It can also be tedious and boring. And one major problem I've had with this game is that there very little planning prior to the beginning of development. Which, to be honest, was quite silly of me.


But then again, in all honesty, you have to know that most RPG projects, among other things, start like this. The majority of major plot stuff in this game, which is the stuff I actually care about and really want to show people, doesn't come into play until way later in the actual game. A lot of the mysteries I've brought up now were made up as I went along.

College is coming up soon (if I get good enough results), and that will take up more of my time. Even if I'm only going to be studying three subjects (English Lit, Music and Sociology, if you're interested), and even if I have to work less, it's still time-consuming.

Also, I have an abundance of other projects as well, from a Homestuck fan adventure to a Yu-Gi-Oh fanfic, which is currently over 15000 words long, though I've been neglecting that one for a while due to writer's block.

Bottom line is I guess I'm just venting my frustrations in regards to this game. I really want to make it, though, even if it takes years, even if I gain no profit (which I won't).



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managed to make a kin onion for this fucker. this one is kinda cursed

okay 13-year old

also (Spoilers) drew all of the heroes but chibi. i love them

The Heroes (or four of them anyway)

created more of those "kin onions" for the other characters, they're pretty fun to do

It is frightening how it gets things right and oh so wrong at the same time

(not canon because Aviary is speaking)

concept art (?) i guess??

Made a kin onion/funion for Verity, I guess (updated again)

"Our work is never over" they said.