Game
Spread The Dead
10 years ago

Game development is under way!


NEW DEVLOG EACH FRIDAY!

Greetings,

for last few months, I’ve been working hard on Spread the Dead, my first unique blend of RTS and action platformer merged in one awesome game!

To sum up all features, the game is based around zombie units that player must use to complete a level. Each level consists of unique enemies, scenery and objective.

Since the first alpha build back in late 2014, I’ve changed and added lots of features and some of them are:

  • reworked HUD, freeing up rest of screen where all the action is going on. At beginning of each level, player must choose 5 different units (out of 15). This allows the player to create his own play-style

  • reworked lightning and particle system, allowing for pretty explosions and effects!

  • entirely ported to latest Game Maker: Studio version with ramped up performance and nearly non-existent loading times

  • QoL (quality of life) improvements, such as respawn system for player, detailed information for each zombie and upgrades as well as tips to quickly familiarize the player with the game

I would rather not go into details with upcoming features, but rather present them when they are implemented into the game and fully tested.

To sum this post up, here are some snapshots of the most recent zombie unit I finished:

5d0bc339097db.png
5d0bc33cf4229.png


0 comments

Loading...

Next up

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Regional Bulbasaur. #Pokemon

Made my first ever animation.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!