Game
Spread The Dead
10 years ago

Game development is under way!


NEW DEVLOG EACH FRIDAY!

Greetings,

for last few months, I’ve been working hard on Spread the Dead, my first unique blend of RTS and action platformer merged in one awesome game!

To sum up all features, the game is based around zombie units that player must use to complete a level. Each level consists of unique enemies, scenery and objective.

Since the first alpha build back in late 2014, I’ve changed and added lots of features and some of them are:

  • reworked HUD, freeing up rest of screen where all the action is going on. At beginning of each level, player must choose 5 different units (out of 15). This allows the player to create his own play-style

  • reworked lightning and particle system, allowing for pretty explosions and effects!

  • entirely ported to latest Game Maker: Studio version with ramped up performance and nearly non-existent loading times

  • QoL (quality of life) improvements, such as respawn system for player, detailed information for each zombie and upgrades as well as tips to quickly familiarize the player with the game

I would rather not go into details with upcoming features, but rather present them when they are implemented into the game and fully tested.

To sum this post up, here are some snapshots of the most recent zombie unit I finished:

5d0bc339097db.png
5d0bc33cf4229.png


0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)