Game
Spread The Dead
10 years ago

Game development is under way!


NEW DEVLOG EACH FRIDAY!

Greetings,

for last few months, I’ve been working hard on Spread the Dead, my first unique blend of RTS and action platformer merged in one awesome game!

To sum up all features, the game is based around zombie units that player must use to complete a level. Each level consists of unique enemies, scenery and objective.

Since the first alpha build back in late 2014, I’ve changed and added lots of features and some of them are:

  • reworked HUD, freeing up rest of screen where all the action is going on. At beginning of each level, player must choose 5 different units (out of 15). This allows the player to create his own play-style

  • reworked lightning and particle system, allowing for pretty explosions and effects!

  • entirely ported to latest Game Maker: Studio version with ramped up performance and nearly non-existent loading times

  • QoL (quality of life) improvements, such as respawn system for player, detailed information for each zombie and upgrades as well as tips to quickly familiarize the player with the game

I would rather not go into details with upcoming features, but rather present them when they are implemented into the game and fully tested.

To sum this post up, here are some snapshots of the most recent zombie unit I finished:

5d0bc339097db.png
5d0bc33cf4229.png


0 comments

Loading...

Next up

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)