1 year ago

Game devs... I never thought that making games as a solo would be this difficult.




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Updates:

- Made the horizontal hallways tighter.

- Added window rain animation and improved light flickering, both enhanced with 3D audio.

- Reduced the FOV and added a smooth camera adjustment based on the player’s facing direction.

#gamedev #horror

Right now, the table lamp only toggles the light on and off. What kind of features do you think it should have? #gamedev #horror

New details added: floor decay, barricaded doors, soft flickering lights, and buzzing flies. Thoughts? #gamedev #horror

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

That's literally “How to turn a light flicker into a flashbang.”

Robo Frenzy by @yytgames is a sandbox boss-battling game where you slay bosses and create them. Defeat massive robos, customize them, and unleash the ultimate boss for the world to fight!

Follow the game page: https://bit.ly/robofrenzy

I think the environment is looking good now. Just need to add some decay variations to the doors and the floor. Thoughts? #gamedev #horror

Made a lot of changes to the art, resized all the assets so everything now uses the same PPU. What do you guys think of the new look? #gamedev #horror

The Last Starship is a 2D space construction game where you design & upgrade your starship.

After 3 years of early access, the game will launch on February 3, 2026! Congrats to the team!

Follow them on Steam to stay up to date: https://bit.ly/laststarship

Just got back to working on my game!

I added a small feature that makes interactable items stand out by giving them a subtle flickering effect. Thoughts? #gamedev #horror