Next up
Added some new level design and tweaked a lot of small mechanics and features. I think it's looking great for a first draft, check it out for yourself!
Version 1.0.3 is up, and with it comes a bunch of small updates! I tweaked a few visuals, added more waves with better enemy scaling, and most importantly, boss round mechanics are now implemented, amongst other things.
New update features more waves, new weapon, a temporary new bossfight, and finally and most importantly a player stat boost system! This update took a while, but check it out and tell me what you guys think. More will come in time!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Regular exercise is key for healthy wings.
Try it out!
My D&D art for my family so far (WIP if you couldn't tell)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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