Next up
Last Week At Silly's Devlog No. 3:
Started work on a topdown section, which takes place after you finish stuff in the tycoon. Here you can talk to NPCs and interact with the environment. I didn't implement either yet, this is just a demo for the devlog.
How 2 environment art bro help me ooooooooooooooooooooooooooooo
Ladies and gents, allow me to present THE SILLY'S CAST!
I've seen some people doing this so I thought why not do my version. Hope y'all like it!
Sidenote: These are gameplay characters only. If there is enough demand, I will make one for the others too.
And what is an Endo without its suit
Late birthday post looooool
I haven't posted for a whopping 8 DAYS. I fooled the interwebs and shook it to its core.,
I don't have anything really cool or interesting to post so just have this "art" idk I need to post something to show some signs of life
Last Week At Silly's Devlog No. 4:
Made room props collideable, NPC dialogue, and some other stuff behind the scenes to make this section run smoother. I will be done with this part for now, I most likely will move on to the nightshift segment now.
Last Week at Silly's Devlog No. 5:
Lo and behold, The Office! I know it barely has anything right now, but this is the best I can muster up, as I'm getting busier by the day with schoolwork. Thought this would do a good demo tho nonetheless.
A new Halloween quest just entered your quest log!
What's your favorite horror game?
Go to your quest log now. http://gamejolt.com/#quest
10/23/25:
"After crawling the internet for who knows how long, I finally got my hands on a screenshot of the original scratch game page, as it was way back when. This proves that the game, at the very least, existed!"














2 comments