Next up
Still working hard on the game! We have started the move from concept art to 2D sprites!
Our game, Reed The Robotanist, is out NOW! We worked hard for the past few months making Reed, and we're really happy to show the world what we've made! You can check it out here: https://gamejolt.com/games/reed-the-robotanist/597007 #indiedev #gamedev
Still working hard at the game! Translating the concept art into some 2D sprites, following along with the rules of NES graphics!
The first 3 areas of our game have been greyboxed Overhauled the UI Added In-game Ipod Storyboarded Cutscenes We have the main characters' UI portraits completed Currently working with artists for music, its going well :) Playtesting is also going well :)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
0 comments