Hey Guys! Blantados here! Just wanted to make a quick devlog about a game idea that we were thinking of. We were thinking of having the game be split into different chapters and having them released one by one. Also during the full game’s release, the full game will contain some extra stuff in all of locations that the previous chapters didn’t have and a hard mode(either one that ends at ruins like in UT or a full one, depends on number of team members we’d have by then). We might also include the colored sprites in just the full game. So what do you guys think of this plan. Should we use it or not. Put your answer on the poll below. Thanks for your support and see you guys later!
Next up
art comission.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
brung back my old oc plus a new one
...they don`t have names yet tho
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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